As Unity refines its 2026 render pipeline strategy, the path to building custom Vulkan renderers has become less fragmented and more focused on the Universal Render Pipeline (URP). For sandbox and ...
It's been two years since the Unity runtime fee controversy sent shockwaves through the indie community, prompting a mass exodus to Godot and a re-evaluation of Unreal's accessibility. Today, in ...
A recent report by Nikkei Asia highlights several interesting cases in which 3D engines are being used for far more than ...
The Super Nintendo pushed the boundaries of gaming across one genre, with RPGs that packed entire living, breathing worlds into tiny cartridges.
WASHINGTON — Astrobotic, a developer of lunar landers and suborbital rockets, has successfully tested an advanced rocket engine that could power those vehicles. The Pittsburgh-based company announced ...
Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that aims to deepen the companies’ VR partnership. The companies’ collaboration ...
Unity has announced that it is shutting down its IronSource advertising/user-acquisition network and planning to divest Supersonic, publisher of mobile games ...
Toby Fox, the solo developer and publisher behind the indie cult-hits Undertale and Deltarune, has attempted to quell the ire of his non-Japanese/English-speaking ...
Game engine maker Unity, whose tech powers many games, from 2025 hits like Hollow Knight: Silksong and Peak to anticipated 2026 offerings like Mouse: P.I. for Hire and Replaced (both of which are due ...
Aaron McDade is a breaking news reporter for Investopedia. He is an experienced journalist who has covered everything from the latest in business and tech news to sports and international news like ...
FPS Indie dev apologizes for rough game launch, commits to turning it around: 'The critique is fair ... we got work to do' Action Arrowhead addresses the Helldivers 2 community as recent Steam reviews ...