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Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
Artists can input into a 3D pose modeling program various positions of the character -- for instance, standing and then ...
WaveManager lets Maya animators create procedural wave motion via expressions: no keyframes needed, full control from one driver.
The takeaway: As the industry shifts toward agentic browsers and more human-like AI companions – such as OpenAI's new Atlas and Anthropic's latest Claude models – Microsoft wants Copilot to remain the ...
The documentary, from filmmaker Xander Robin and Artists Equity, is about an initiative undertaken by the Florida government during which the general public competes in a contest to remove invasive ...
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1 Hour Animation Test Using Rough Sketches
This short video shows a full one-hour animation session from start to finish. Using basic digital tools, the animation begins with rough poses and keyframes to explore movement and timing. The goal ...
Acquisition raises the technical and creative bar for real-time AI avatars with facial and full-body animation combined with cinematic-quality camera movement, enabling more lifelike, immersive, and ...
Researchers from the University of Arizona, working with an international team, have captured and controlled quantum uncertainty in real time using ultrafast pulses of light. Their discovery, ...
Sometimes, reading Python code just isn’t enough to see what’s really going on. You can stare at lines for hours and still miss how variables change, or why a bug keeps popping up. That’s where a ...
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