Generative artificial intelligence models capable of dreaming up ultra-realistic characters and virtual universes could make ...
Solo dev spends 6 weeks making a short free game, accidentally wins the Steam algorithm and makes $4,200 in 5 days, then ...
One passage softens this slightly (emphasis mine): "72% feel Steam effectively exists as a monopoly and 53% are concerned ...
Of those companies surveyed, the majority said that Steam accounted for more than 75% of their revenue, which isn't ...
The Undertale-inspired Stray Children, like Kimura's '90s RPG Moon, is part oddball story, part genre commentary.
By sharing details of her seafaring life, a young designer found an audience for her cozy game about cleaning polluted waterways.
But a new video game that recently hit Kickstarter aims to make that fantasy real, at least on a screen. Fittingly called ...
According to a recent survey, the majority of devs see Steam as a monopoly. However, the platform is responsible for a very big portion of their revenue.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results