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Some are embracing the new technology largely uncritically, regarding it as a tool that can speed up teaching processes, ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
On the eve of Mewgenics’ launch, Ed McMillen and Tyler Glaiel reveal how the game went from concept to release over the last ...
Mewgenics is perhaps the most ridiculous venture from Binding of Isaac developer Edmund McMillen yet, and I mean that in a ...