Note: You can check out GammaSquad’s review guidelines by clicking here. Back in 2008, EA released Mirror’s Edge, a slick first-person parkour platformer starring a bracingly singular Asian female ...
Anthony Taormina is an original member of the Game Rant team, having been part of the publication for 15 years. He coordinates content for all facets of the site and manages its social media, PR, and ...
Mirror's Edge is a story about the power of your body. The game, influenced by the parkour phenomenon so popular back in 2008, places you in the role of Faith, an illicit messenger at the fringes of a ...
Daniel is a 27-year-old writer from Scotland. He graduated from university with an honours degree in 3D Animation, before pivoting to pursue his love for critical writing. He also writes for ...
"It's a game that's built a lot on momentum and forward movement and not stopping, reaching almost a zen-like thing." That's how DICE Design Director Erik Odeldahl describes his latest game, Mirror's ...
First, a little background info: I used to hold the number two record in the world for one of the time trials in the original Mirror's Edge. I say 'used to', because eventually the leaderboards were ...
Towards the end of the original Mirror’s Edge, there’s an area that exemplifies most of what studio EA DICE’s 2008 first-person parkour game got right. You’re in an empty atrium and asked to find your ...
DICE is attempting to "remove a bit of the frustration" in its upcoming sequel to the first-person free-running game, Mirror's Edge, CEO Karl-Magnus Troedsson has said. The team also recognizes that ...
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Many long running video game series seem to be ditching their legacies as linear games in favor of open world design, but is this always the right choice? Jean-Luc is here to break it down for you.
I don't think it's exaggerating to say I didn't expect Mirror's Edge Catalyst would happen. Mirror's Edge was one of 2008's blackest sheep, a first-person game that discouraged shooting starring an ...
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