Wearable computing with input-output devices base on Eye-Based Human Computer Interaction: EBHCI which allows location based web services including navigation, location/attitude/health condition ...
Thanks to creative minds that build assistive technology devices, physically challenged people do not have to give up computing. Computers work by accepting input from people and providing output in a ...
There's a paper in the journal PLoS Computational Biology that is incredibly significant to folks thinking through the intersection of human-computer interaction and learning or entertainment.
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