Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That's why this news about ...
The Legend of Zelda: Breath of the Wild began life as a two-dimensional prototype, with an aesthetic borrowed from the original The Legend of Zelda on NES. That version of the game never made it past ...
YoYo Games launched GameMaker Studio 2 on macOS this week, bringing the popular multiplatform 2D game development engine to the Mac for the first time. To date, the GameMaker Studio family of products ...