All products featured on WIRED are independently selected by our editors. However, we may receive compensation from retailers and/or from purchases of products through these links. Andrew Bujalski’s ...
The self-taught chess engine, known as “Giraffe,” was designed by graduate student Matthew Lai. Computers can already squash human opponents at chess by using their great computational speed to ...
There is an immediate sense of change afoot in “Computer Chess,” Andrew Bujalski‘s fourth feature as writer-director, visible to anyone familiar with his previous work. While Bujalski’s influential ...
Matt Goldberg has been an editor with Collider since 2007. As the site's Chief Film Critic, he has authored hundreds of reviews and covered major film festivals including the Toronto International ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
When you visit the History of Computer Chess exhibit at the Computer History Museum in Mountain View, California, the first machine you see is “The Turk.” In 1770, a Hungarian engineer and diplomat ...